

Having said this - downloading something called a 'Character Generation Program' would be high on the priority list. Trust me, lost character sheets make it hard for game play. With that said, let me begin.įirst off, if you are going to be playing online, what's the point in having paper and a pen? Having these items is a big old pain in the ass. Please keep in mind that this is a personal experience write up so the following might not work for you. Including White Wolf itself (Which is where I still play today, even though the other forms of play are just as much if not more fun to play). I as a player personally recommend playing online if you are just starting out.

It may be TT (Known as TableTop), LARP (Known as Live Action Role-Play), or even online. The points and stats in making the page itself other than combat to me are irrelevant.Ī lot of the 'creation' has to do with the type of game you are planning on bringing your character into. In my opinion the imagination and story behind the character makes it more fun to play. This is just to give a basic idea how to get started. This is not going to tell you 'how' to make a character for Vampire: The Masquerade. And that more often than not all the hand guides and source books in the world is not enough to make getting that 'perfect character' out of your head, and into the game play. I also know, being a seasoned player how the game works. How many of us RPG players, have spent countless hours at the kitchen table with dice, a blank sheet of paper, books and a brain fart? I know I have. Please /msg me if I've forgotten anything. As I can, I will create writeups for those disciplines that don't already have one. It frightens me that this list came from memory.

Celerity (Toreador, Brujah, City Gangrel).

