


Midabaria Clinic wake to discover two murders. The adventure begins on an early sunny Sunday morning in August 1922 near Dublin. Trigger warnings: Horror, Religion, Violence The mix of NPCs and the Cthulhu Mythos connection enable varied possibilities for scenario resolution.Possible story hooks, opportunities for investigators to acquire weapons, and several potential outcomes make it easy for a Keeper to run.To aid the Keeper, all clues appear in an at-a-glance section for easy reference.The scenario overview contains the essential details: a thorough map and key with locations, encounters, and SAN penalties.

This adventure includes 13 pages of scenario information, seven pages of handouts, and six pre-generated investigators to use at the Keeper’s discretion. In this single map one-shot adventure, playable in a single session by two or more players, investigators begin under the threat of peril and must use their wits and skills to separate lie from truth, discover the wounds that time won’t heal, and stop who or what killed a patient and her companion. But they wake to two horrifying and gruesome murders that makes them fear that among angels of mercy may walk an angel of death. Almost mended, they are ready to be voluntarily discharged. Wounded investigators take time to heal in a quiet country clinic near Dublin. And it’s released to the world! There’s no hope for us now. I took place in the Storytelling Collective‘s workshop to write a tabletop RPG adventure. Convalescence – A 1920s Adventure for Call of Cthulhu – Miskatonic Repository
